Sobre 33 Immortals Gameplay
Bumping into another player or two, teaming up to fight random objectives, then going through the entire dungeon, only to get separated and somehow feel melancholy about that 20-minute unspoken bond is probably something you can only get from a video game.
C’est justement au niveau des armes qual 33 Immortals vient densifier son gameplay centré avant tout sur la coopération. Au nombre pour l’instant de 4, nous avons donc au choix :
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In the first part of this game, conquering Hell is an exercise in structure. Your goal is to defeat Lucifer, the “boss” of Inferno, but first you must work with other players to unlock an Ascension Battle just to reach him. How do you do that? Glad you asked: You must complete 12 Torture Chambers, mini raids where you are grouped up with up to six players to battle multiple waves of monsters.
Finally, Virgil (based on the ancient Roman poet) is also here, managing the Compendium should you need a refresher on how the game works and if really wanted to know the official name of that creepy silkworm with teeth that killed you on your last run (for the record, it’s called a Mangiatore).
I would have loved to have more open slots to add friends, perhaps with some sort of drawbacks to cancel out the added coordination.
While that isn’t a massive amount of time to pump into a roguelike, I think I managed to grasp the title’s unique gameplay loop and the direction the developers want to take it.
With so many random players on the map at any time, it’s easy to feel like your small mistakes aren’t spotted, while your successes are clear for all to see, and even participate in.
Mass multiplayer dungeon diving being its primary strength can also be a 33 Immortals Gameplay pitfall if not enough players end up being available to sustain it in a few months’ time. Game Pass is a valuable launch platform in this regard, but not having a Steam version may hurt the game more than a little.
It’s an experiment in structured chaos, and for those willing to embrace the unpredictability, it’s an experience worth diving into.
Annoncé pour la toute première fois en juin 2023 lors du Xbox Games Showcase, l’intrigant rogue-lite « massivement multijoueur » 33 Immortals sort aujourd’hui en early access.
The available content isn’t a small amount, but feels just a little underwhelming when there’s promises being made for more things that are coming in a few months’ time. A small delay could have meant shipping the game with at least the missing options menu items.
Then there’s the lack of real coordination tools. With pelo voice or text chat, you’re left to hope your team naturally understands the plan—which they often don’t—or rely on emoticons to direct those around you. Even if the emote wheel has arrows and objective’s icons, most of the time players won’t follow them.
Dante, the keeper of Perks, provides a selection of 20 upgrades, improving everything from gold drops to attack power—each can be upgraded five times for stronger bonuses.